6/20/2023 0 Comments Turretz game strategy![]() But that isn't how they are used! They frequently show up in giant groups all by themselves, serving no purpose but making you spend 5 minutes tracking them down with your machine gun. The small, annoying helicopters can't damage you! So their only point, really, is to help you get going in the first level and, thereafter, to get in the way when you are trying to shoot the real threats. I was never in danger of dying (playing on Medium) in 20 minutes of play ![]() The damage-boosting "buff" didn't seem to do a damn thing The Heavy Cannon and the Flak Cannon are pretty much worthless That's the main problem, but it's dragged down by plenty of other, minor issues as well: You just shoot stuff with the same turrets for, what, half an hour? Until you have enough money to buy the really expensive turret. You have two entry-level turrets, two just-past-novice turrets, and then.nothing. The main thing is that it suffers from the same design flaw as many other turret defense games: All the turret choices are clustered in the very beginning of the game. It really looks pretty, but I gave it about 20 minutes and there doesn't seem to be much to the actual game. The inclusion of difficulty levels is a nice touch, and being able to save and return to the game at any time makes it a winner.Īn excellent blending of genres, Storm Winds gives you instant gratification and plenty of reasons to come back for more. Storm Winds progresses quite nicely and without any sort of hassle, creating a very pleasant experience. The game gets by just fine without the added noise, so perhaps the silent treatment was the best way to go.Īs the waves of enemies get stronger, so does your arsenal. On the one hand it feels a bit awkward to have all this action without aural feedback, and on the other it creates an interesting separation between the player and the game, turning you into the non-participating war general who can make the tough decisions without having to feel the impact on a personal level (even though you directly cause the destruction). I didn't notice it until well into the game, but guns firing and enemies exploding are all completely quiet. One point worth mentioning is the lack of sound effects. Good art direction, and the music fits the atmosphere like a glove. ![]() Nice, sleek images create a very clean look that simultaneously conveys a somewhat "dirty" feel of desperation defending the last fort from seemingly endless swarms of foes. You can grab the extra content for $5 and it's well worth the donation, but it isn't necessary to enjoy or beat the game.Īnalysis: The first thing that drew me into Storm Winds was its visual presentation. Storm Winds is free, of course, but developer Hero Interactive has included a special deluxe package that adds three new items to buy (meteor gun, anyone?), new enemies, more levels, and a second boss to defeat. Each destroyed foe earns you some experience points and cash to buy more weapons after the round is over. The end result is always the same, though: they hurt you, so you have to hurt them first. No automatic destruction for you! Enemies range from tiny 'copters to large airships and have a number of varied attacks between them. When enemies appear, click on a turret, aim, and start firing. Forming a balanced mix of guns is a key to survival, but how you stock your fort is ultimately your decision (and part of the fun). For example, the machine gun turret fires at a rapid rate but its bullets do little damage. Each item has a unique use and weapons have different strengths and weaknesses. You can only have three at a time, but a storage box lets you temporarily retire purchased equipment for later use. ![]() Before each wave of enemies attack you have the chance to buy many different weapon turrets and support machinery to place on the fort to the left. It's really straightforward, though, and if you have even a little experience in strategy games you'll feel right at home. It's an intruiging combination of game types that's both strategy-oriented and action-packed.Ī tutorial session shows you the basics of Storm Winds before you start your first mission. As enemy waves fly in, select a turret and start firing. Defending the last fort against an oncoming enemy, you must purchase and place turrets on the structure and keep them in good working order. New from Hero Interactive, creator of Bubble Tanks and Light Sprites, is a unique combination of tower defense and role playing genres (with a little BowMaster Prelude thrown in for good measure) called Storm Winds.
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